by Alfred Poor | September 22, 2014 | Enabling Tech
When it comes to user interfaces for devices, there’s not a lot new under the sun. We have indicators that can blink or shine a light, displays that can show text or pictures, and components that can vibrate or provide haptic feedback. But there is not a good...
by Alfred Poor | September 17, 2014 | Enabling Tech
Many of the first wearable Health Tech devices took advantage of low-cost motion sensors and other components created for the smartphone industry, but as the applications have grown more sophisticated and require more accurate data, device designers need improved...
by Alfred Poor | September 17, 2014 | Enabling Tech
Some wearable Health Tech devices are primarily sensors that transmit data wirelessly to some base unit (such as a smartphone or tablet) that processes and sends the data along for analysis and reporting. But other devices — such as smartwatches — need a...
by Alfred Poor | September 16, 2014 | Enabling Tech
Credit: Amin Arbabian When I was in grade school, my parents bought me a transistor radio. It was about the size of a dictionary, but it ran on batteries and I could put it under my pillow and listen to the Baltimore Orioles’ games as I fell asleep. It was so...
by Alfred Poor | September 15, 2014 | Enabling Tech
Bluetooth headsets for cellphones have become commonplace. These days, hardly anyone notices when a guy goes walking down the street talking to himself. But headsets could be do so much more than just be a wireless receiver for a telephone. That’s why...
by Alfred Poor | September 11, 2014 | Enabling Tech
Remember your old “dumb” cellphone? The one that you could charge once or twice a week, depending on how much time you spent talking on calls? Now consider your smartphone; most people have to recharge theirs every day (or maybe even more often than that)....