by Bruce Brown | December 26, 2019 | Enabling Tech
Wearable, implanted, and injectable tech devices can perform some amazing tasks, but most also require advances in miniature power sources. In previous posts, we wrote about various technologies for wearables and implants. Georgia Tech researchers created a device...
by Bruce Brown | December 25, 2019 | Enabling Tech
About 1.5 million people die due to a lack of vaccinations each year. These tragic deaths occur at greater rates in developing countries than in industrialized countries (despite blatant social media misinformation campaigns about the dangers of vaccinations). We...
by Bruce Brown | December 24, 2019 | Enabling Tech
Wearables continue to take new forms and gain new features. Early wearable health tech devices were typically incorporated in wristbands, brooches, necklaces, or belts. Developments in skin patches and sensor-embedded garments have even greater potential for...
by Bruce Brown | December 12, 2019 | Enabling Tech
Researchers worldwide are developing applications for electronic skin patches. Healthcare applications for e-skin lead the field, but additional usage models including consumer electronics automotive, telecommunications, retail, aerospace, defense, and more signal the...
by Bruce Brown | December 11, 2019 | Enabling Tech
A child whose parent is a continent away, an amputee who longs to feel a loved one’s hand, and a gamer who seeks tactile feedback for a more immersive experience. These three people represent just a few application categories for a recent Northwestern University...
by Bruce Brown | November 29, 2019 | Enabling Tech
Using 3D printing to create prosthetics is nothing new. We’ve written about Open Bionics’ low-cost 3d printed bionic arms, the U.K. National Health Service’s program for free 3D printed prosthetic hands, and more. These tend to be mechanical devices,...